
Rad Rodgers
PC, PS4, Steam, XBOX
Platformer for PC, Xbox One and PlayStation 4





I worked on "Rad Rodgers: World One" as the Lead Game Designer, taking the game design from initial project brainstorm to release as a fully fledged platforming game was an amazing journey.
With this project it was also the first time working with Unreal Engine 4 on a professional and commercial project.
I also created levels for Rad Rodgers, taking them all the way from ideas on paper to finished levels.
Including scripting, set dressing, audio pass, visual effects pass and QA.